OKTORAID
========

Developer:   GeekZoneCouch (Turkey) — Games worth sitting closer for.
Website:     https://geekzonecouch.com
Game page:   https://geekzonecouch.com/games/oktoraid/
Contact:     hello@geekzonecouch.com
Genre:       Split-screen prep + siege roguelite · base defense
Players:     1–2 players · local split-screen co-op · solo supported · Remote Play Together
Status:      Free demo live on Steam
Next Fest:   Steam Next Fest · Oct 19–26, 2026
Engine:      Godot 4.7 (GDScript, 2D)
Platforms:   Windows (Steam)
Steam:       https://store.steampowered.com/app/5025310/

Tagline: One couch. Two players. One power cable.
Hook: Two operators defend a Core against OKTO’s machine army, tethered by a power cable.

Two operators are wired together by a power cable: stay close and you both hit harder, and the cord itself shocks robots it touches. Build a fort of turrets, helper-bots and pallet walls around the Core, then auto-fire beside it through the siege.

Highlights
  - Stay close on the power cable: you both hit harder, and the cord shocks robots
  - Build the fort before the siren: turrets, helper-bots and pallet walls
  - Auto-fire beside your turrets and bots. Lose the Core and it’s over
  - 16 operators, weapons you tier up and combine, a market with reroll and lock
  - One screen, split-screen, two players — or solo. Remote Play Together ready

Art note: Capsules, key art and some illustrations are AI-generated (image-to-image from the game’s sprites); screenshots are in-game.
Media in this kit is provided for press and coverage of the game.