Why couch co-op

One couch.
Two players.

Every one of our games runs on one screen, split down the middle, with two controllers and no lobby. Solo players get the whole game, not a trimmed one.

Two players seen from behind on a cream pixel-outlined couch, each holding a controller whose cable trails over the armrest, facing a glowing screen; cyan light falls on the left player and amber on the right; a small side table with two mugs stands at left; plain charcoal background
  1. Split-screen first.

  2. Complete solo.

  3. Local co-op always.