All games

BAD TRIP: NYC

The city doesn’t sleep. It hallucinates.

FREE DEMOSteam Next Fest · the edition after October 20261–2 players

The free demo and the wishlist button live on the same Steam page. A wishlist gets you a ping from Steam at launch — and tells Steam to show BAD TRIP: NYC to more players.

Split-screen co-op FPS roguelike · horror

You don’t decide when you smoke — the city does. You only decide what.

There is no smoke button: the city decides when your hands start shaking. After a few seconds of warning come four stages you cannot cancel — light it, inhale, the trip climbs, reality breaks. When the smoke takes you, it changes what is true for both players at once.

About

There is a rumor. Everyone who walks into the witches’ territory gets the first smoke free. The second one you want. And wanting, in this city, was never the same thing as choosing.

New York didn’t fall. It folded. Something opened a hole in the city’s reality, and the city, being New York, mostly kept going. People still order coffee. The sky has an eye. Cops file it under noise complaints.

Two of you head down toward The Source, through the streets of Alphabet City and into the subway. There is no smoke button. There never will be. Its absence is the game.

How it plays

  • You don’t choose when. You choose what. The city schedules the ritual. You get a few seconds of warning, then four stages you cannot cancel: LIGHT IT. INHALE. THE TRIP CLIMBS. REALITY BREAKS. Your weapon lowers. The camera stays yours. Whatever is walking toward you does not wait.
  • One couch, one truth. How deep you are decides what is real, for both players at the same time. NORMAL: the city as advertised. WITHIN: hidden stashes appear, and every enemy you see is real. ABOVE: things that were never born come for you, and the HUD starts lying.
  • The witch deals. She lays three cards on the table. Hold to burn one into your hand; the other two burn away. Every card rewrites a rule: a headshot that jumps to the next head, a dodge that passes straight through bodies, a last round that goes off like a bomb.
  • The city asks at the fare line. Two turnstiles, two roads: the harder one pays more, the quiet one pays nothing. Swipe the card and walk through.
  • A body that moves. Run, slide, hop out of the slide, slam down from the air, dodge through the crowd. Scrap-occult weapons: a rusty revolver, a sawed-off, a pipe club.
  • The Train Preacher. At the bottom of the subway stairs, a preacher holds his service on the tracks, and the trains still run.
  • Split-screen from the ground up. Two players on one couch, or one player alone. When you go down, your partner has to reach you and pick you up.
  • The free demo covers the streets of Alphabet City and the subway platform, and ends with The Train Preacher. Solo or split-screen.

First one’s free.

Nobody remembers the last one.

Trailer

What’s in the trailer

BAD TRIP: NYC Gameplay Trailer: first-person fights on a rainy New York street at night, solo and in split-screen, between title cards (NEW YORK FOLDED. ONE COUCH. TWO PLAYERS. THE CITY DECIDES WHEN YOU SMOKE. PICK A CARD. IT CHANGES THE RULES.). A hand lights a small flame, the street turns green and then magenta as the trip climbs, the witch’s three cards come up, two turnstiles offer the hard road or the quiet one, both players fight the Train Preacher in a green subway, one goes down and the other picks them up, and the neon logo closes on COMING SOON, WISHLIST NOW ON STEAM.