
KILL DEATH. RETURN TO EDEN.
The free demo and the wishlist button live on the same Steam page. A wishlist gets you a ping from Steam at launch — and tells Steam to show KOR EDEN to more players.
Dark-fantasy action roguelite · parry and pacts
Sent to Hell by mistake, you fight your way down to kill Death itself.
Read every attack, parry to chain your enemy, and take a devil’s pact whose price is written on the card. Every attack shows itself first: orange can be parried, violet cannot — dodge it. A parry heals.
About
You died. Hell took you by mistake. Nobody is coming to fix it.
KOR EDEN is a dark-fantasy action roguelite. You fight down through Hell, room by room, to the one thing that can send you home: Death. On the way, the devils offer you power. Every offer tells you the price before you take it.
A cathedral over a sea of fire. Hell is a chain of halls standing on rock above a lava chasm, joined by bridges. Each one has a name and its own fight: the Threshold, the Cinder Nave, the Broken Choir, the Gatekeeper’s Hall, the Correction.
Every power has a price. Devils rise through the floor and make you an offer: two pacts on the table, a power and a price on each. Take one, or refuse. A devil you turn down comes back later with a stronger offer. Carry two pacts that belong together and they combine into something new.
How it plays
- Combat you can read. Every attack shows itself first. Orange can be parried. Violet cannot: dodge it. A parry heals.
- Pacts with a price on the card. The Passage, the Chain, the Ledger, the Hunger, the Brand, the Toll, the Bellows, and more, opened at the altar between runs.
- Choose your road. When a room falls, two seal stones rise at the way down: the bloody road, the plain road, or the quiet road.
- Enemies with roles. Husks to parry, lancers and brutes to dodge and space, and three bosses: the Warden, the Gatekeeper, the Correction.
- Death costs you. Fall, and your ash stays where you died. Go back and take it.
- Play it with a friend on the couch. Two-player local split-screen, built in from the start. Each player signs their own pacts and pays their own prices. Solo is the full game.
- A look of its own. Painted surfaces, strong silhouettes, and a retro low-resolution look you can switch off in the options.
Trailer
What’s in the trailer
KOR EDEN Gameplay Trailer, captured from the game: a lone swordsman enters I · THE THRESHOLD and fights red devils through burning gothic halls over lava. At an altar a devil lays down two pacts, THE PASSAGE and THE CHAIN, each card stating its power and its price; he signs one, SIGNED IN BLOOD. He crosses a bridge to III · THE BROKEN CHOIR, fights the Gatekeeper, who returns UNCHAINED, then the Correction in a violet hall, until GREAT FOE FELLED. The KOR EDEN logo closes on DEMO COMING SOON, WISHLIST ON STEAM.
KOR EDEN Gameplay Trailer, captured from the game: a lone swordsman enters I · THE THRESHOLD and fights red devils through burning gothic halls over lava. At an altar a devil lays down two pacts, THE PASSAGE and THE CHAIN, each card stating its power and its price; he signs one, SIGNED IN BLOOD. He crosses a bridge to III · THE BROKEN CHOIR, fights the Gatekeeper, who returns UNCHAINED, then the Correction in a violet hall, until GREAT FOE FELLED. The KOR EDEN logo closes on DEMO COMING SOON, WISHLIST ON STEAM.












